Mar 29

Very cool stuff.

I have to imagine the only reason that it misses is because of latencies between machine vision calculated trajectories (including changes due to wind, spin, etc.) and actual servo control of the flight system. I’m driven to think that this could be easily resolved by CPU power.

Now, it would be interesting to see exactly where on the racquet head the ball strikes and whether they are taking into account the opponent’s effect on the system (e.g., wind, spin).

Currently, it looks as if the algorithm is to return the ball to a safe position – would be cool if they tried to position the ball at a position not accessible by the opponent – kind of like a squash match. It would require each opponent to do a pre-calculation to prepare receiving in hard areas.

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